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RAY CASTING ALGORITM IN COMPUTATIONAL GEOMETRY - Winding_number_algorithm_


In computational geometry, the point-in-polygon (PIP) problem asks whether a given point in the plane lies inside, outside, or on the boundary of a polygon. It is a special case of point location problems and finds applications in areas that deal with processing geometrical data, such as computer graphics, computer vision, geographical information systems (GIS), motion planning, and CAD.

Wkipepedia is a good source to find out the solution

Content :

1- Ray Casting Algorithm (limited precision)

2-Winding number algorithm

3-Implementations (SVG)

4-Point in Polygon Queries (Cases)


Check the link to see further information:

https://en.wikipedia.org/wiki/Point_in_polygon



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https://en.wikipedia.org/wiki/Point_in_polygon


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